Classifica delle schede grafiche ATI [DirectX 9.0, 9.0b, 9.0c, 10.0 e 10.1] - 1/3
Radeon
HD 3870
GPU: RV670
XT, Process: 55 nm, Universal Shaders: 320, Texture Units: 16, ROPs: 16, Memory
Bus: 256 bit, Memory Type: GDDR3/GDDR4, Core Speed MHz: 775+, Memory Speed MHz:
1125 (2250 effettivi), VRam: 512/1024 mb, Bus: PCIe x16
DirectX
& Shader Model: DX 10.1 / SM 4.1
Data di lancio: 2007
Radeon
HD 2900 XT
GPU: R600
Process: 80 nm, Universal Shaders: 320, Texture Units: 16, ROPs: 16, Memory Bus:
512 bit, Memory Type: GDDR3/GDDR4, Core Speed MHz: 750, Memory Speed MHz: 825
(1650 effettivi), VRam: 512mb, Bus: PCIe x16
DirectX
& Shader Model: DX 10 / SM 4.0
Data di lancio: 2007
Radeon
X1950 XTX
GPU: R580+
, Process: 90 nm, Vertex Shaders: 8, Pixel Shaders: 48, Texture Units: 16, ROPs:
16, Memory Bus: 256 bit, Memory Type: GDDR4, Core Speed MHz: 650, Memory Speed
MHz: 1000 (2000 effettivi), VRam: 512mb, Bus: PCIe x16
DirectX
& Shader Model: DX 9.0c / SM 3.0
Data di lancio: 2006
Radeon
HD 3850
GPU: RV670
Pro , Process: 55 nm, Universal Shaders: 320, Texture Units: 16, ROPs: 16,
Memory Bus: 256 bit, Memory Type: GDDR3, Core Speed MHz: 670, Memory Speed MHz:
830 (1660 effettivi), VRam: 256/512mb, Bus: PCIe x16
DirectX
& Shader Model: DX 10.1 / SM 4.1
Data di lancio: 2007
Radeon
HD 2900 PRO
GPU: R600,
Process: 80nm, Universal Shaders: 320, Texture Units: 16, ROPs: 16, Memory Bus:
512-bit, Memory Type: GDDR3, Core Speed MHz: 600, Memory Speed MHz: 800 (1600
effettivi), VRam: 512/1024mb, Bus: PCIe x16
DirectX
& Shader Model: DX 10 / SM 4.0
Data di lancio: 2007
Radeon
X1900 XTX
GPU: R580
, Process: 90 nm, Vertex Shaders: 8, Pixel Shaders: 48, Texture Units: 16, ROPs:
16, Memory Bus: 256 bit, Memory Type: GDDR3, Core Speed MHz: 650, Memory Speed
MHz: 775 (1550 effettivi), VRam: 512mb, Bus: PCIe x16
DirectX
& Shader Model: DX 9.0c / SM 3.0
Data di lancio: 2006
Radeon
HD 2900 GT
GPU:
R600Pro, Process: 80nm, Universal Shaders: 320, Texture Units: 16, ROPs: 16,
Memory Bus: 256-bit, Memory Type: GDDR3, Core Speed MHz: 600, Memory Speed MHz:
800 (1600 effettivi), VRam: 256mb, Bus: PCIe x16
DirectX
& Shader Model: DX 10 / SM 4.0
Data di lancio: 2007
Radeon
X1950 XT
GPU: R580,
Process: 90 nm, Vertex Shaders: 8, Pixel Shaders: 48, Texture Units: 16, ROPs:
16, Memory Bus: 256 bit, Memory Type: GDD3, Core Speed MHz: 775+, Memory Speed
MHz: 1125 (2250 effettivi), VRam: 256/512mb, Bus: PCIe x16, AGP 8x
DirectX
& Shader Model: DX 10.1 / SM 4.1
Data di lancio: 2006
Radeon
X1900 XT
GPU: R580,
Process: 90 nm, Vertex Shaders: 8, Pixel Shaders: 48, Texture Units: 16, ROPs:
16, Memory Bus: 256 bit, Memory Type: GDDR3, Core Speed MHz: 625, Memory Speed
MHz: 775 (1550 effettivi), VRam: 256/512mb, Bus: PCIe x16
DirectX
& Shader Model: DX 9.0c / SM 3.0
Data di lancio: 2006
Radeon
HD 2600 XT
GDDR4
GPU:
RV630, Process: 65nm, Universal Shaders: 128, Texture Units: 8, ROPs: 4, Memory
Bus: 128-bit, Memory Type: GDDR4, Core Speed MHz: 800, Memory Speed MHz: 1100
(2200 effettivi), VRam: 256/512mb,
Bus: PCIe x16, AGP 8x
DirectX
& Shader Model: DX 10 / SM 4.0
Data di lancio: 2007
Radeon
X1800 XT
GPU: R520,
Process: 90 nm, Vertex Shaders: 8, Pixel Shaders: 16, Texture Units: 16, ROPs:
16, Memory Bus: 256 bit, Memory Type: GDDR3, Core Speed MHz: 625, Memory Speed
MHz: 750 (1500 effettivi), VRam:
256mb, Bus: PCIe x16
DirectX
& Shader Model: DX 9.0c / SM 3.0
Data di lancio: 2005
Radeon
X1900 GT rev2
GPU: R580,
Process: 90 nm, Vertex Shaders: 8, Pixel Shaders: 36, Texture Units: 12, ROPs:
12, Memory Bus: 256 bit, Memory Type: GDDR3, Core Speed MHz: 512, Memory Speed
MHz: 660 (1320 effettivi), VRam: 256/512mb, Bus: PCIe x16
DirectX
& Shader Model: DX 9.0c / SM 3.0
Data di lancio: 2006
Radeon
X1900 GT
GPU: R580,
Process: 90 nm, Vertex Shaders: 8, Pixel Shaders: 36, Texture Units: 12, ROPs:
12, Memory Bus: 256 bit, Memory Type: GDDR3, Core Speed MHz: 575, Memory Speed
MHz: 600 (1200 effettivi), VRam: 256/512mb, Bus: PCIe x16
DirectX
& Shader Model: DX 9.0c / SM 3.0
Data di lancio: 2006
Radeon
HD 2600 XT GDDR3
GPU:
RV630, Process: 65nm, Universal Shaders: 128, Texture Units: 8 ,ROPs: 4, Memory
Bus: 128-bit, Memory Type: GDDR3, Core Speed MHz: 800, Memory Speed MHz: 700
(1400 effettivi), VRam: 256/512mb, Bus: PCIe x16, AGP 8x
DirectX
& Shader Model: DX 10 / SM 4.0
Data di lancio: 2007
Radeon
X1950GT
GPU:
RV570, Process: 80 nm, Vertex Shaders: 8, Pixel Shaders: 36, Texture Units: 12,
ROPs: 12, Memory Bus: 256 bit, Memory Type: GDDR3, Core Speed MHz: 575, Memory
Speed MHz: 600 (1200 effettivi), VRam: 256/512mb, Bus: PCIe x16,AGP 8X
DirectX
& Shader Model: DX 9.0c / SM 3.0
Data di lancio: 2006
Radeon
X1800 XL
GPU: R520,
Process: 90 nm, Vertex Shaders: 8, Pixel Shaders: 16, Texture Units: 16, ROPs:
16, Memory Bus: 256 bit, Memory Type: GDDR3, Core Speed MHz: 500, Memory Speed
MHz: 500 (1000 effettivi), VRam:
256mb, Bus: PCIe x16
DirectX
& Shader Model: DX 9.0c / SM 3.0
Data di lancio: 2005
Radeon
X1800 GTO rev2
GPU: R520,
Process: 90 nm, Vertex Shaders: 8, Pixel Shaders: 16, Texture Units: 16, ROPs:
16, Memory Bus: 256 bit, Memory Type: GDDR3, Core Speed MHz: 500, Memory Speed
MHz: 500 (1000 effettivi), VRam:
256mb, Bus: PCIe x16
DirectX
& Shader Model: DX 9.0c / SM 3.0
Data di lancio: 2006
Radeon
X1650XT
GPU:
RV560, Process: 80 nm, Vertex Shaders: 8, Pixel Shaders: 24, Texture Units: 8,
ROPs: 8, Memory Bus: 128 bit, Memory Type: GDDR3, Core Speed MHz: 575, Memory
Speed MHz: 690 (1380 effettivi), VRam:
256mb, Bus: PCIe x16, AGP 8X
DirectX
& Shader Model: DX 9.0c / SM 3.0
Data di lancio: 2006