Classifica delle schede grafiche ATI [DirectX 9.0, 9.0b, 9.0c, 10.0 e 10.1] - 2/3
Radeon
X1800 GTO
GPU: R520,
Process: 90 nm, Vertex Shaders: 8, Pixel Shaders: 12, Texture Units: 12, ROPs:
12, Memory Bus: 256 bit, Memory Type: GDDR3, Core Speed MHz: 500, Memory Speed
MHz: 500 (1000 effettivi), VRam:
256mb, Bus: PCIe x16
DirectX
& Shader Model: DX 9.0c / SM 3.0
Data di lancio: 2006
Radeon
X1650GT
GPU:
RV530/RV535 , Process: 90/80 nm, Vertex Shaders: 8, Pixel Shaders: 24, Texture
Units: 8, ROPs: 8, Memory Bus: 128 bit, Memory Type: GDDR2, Core Speed MHz: 400,
Memory Speed MHz: 400 (800 effettivi), VRam:
256mb, Bus: PCIe x16
DirectX
& Shader Model: DX 9.0c / SM 3.0
Data di lancio: 2006
Radeon
X1650PRO
GPU:
RV530/RV535 , Process: 90/80 nm, Vertex Shaders: 5, Pixel Shaders: 12, Texture
Units: 4, ROPs: 4, Memory Bus: 128 bit, Memory Type: GDDR2, Core Speed MHz: 600,
Memory Speed MHz: 700 (1400 effettivi), VRam:
256/512mb, Bus: PCIe x16, AGP 8X
DirectX
& Shader Model: DX 9.0c / SM 3.0
Data di lancio: 2006
Radeon
X850 XT PE
GPU: R480,
Process: 130 nm, Vertex Shaders: 6, Pixel Shaders: 16, Texture Units: 16, ROPs:
16, Memory Bus: 256 bit, Memory Type: GDDR3, Core Speed MHz: 540, Memory Speed
MHz: 590 (1180 effettivi), VRam:
256mb, Bus: PCIe x16, AGP 8x
DirectX
& Shader Model: DX 9.0b / SM 2.0b
Data di lancio: 2004
Radeon
X800 XT PE
GPU: R423,
Process: 130 nm, Vertex Shaders: 6, Pixel Shaders: 16, Texture Units: 16, ROPs:
16, Memory Bus: 256 bit, Memory Type: GDDR3, Core Speed MHz: 520, Memory Speed
MHz: 560 (1120 effettivi), VRam:
256mb, Bus: PCIe x16, AGP 8x
DirectX
& Shader Model: DX 9.0b / SM 2.0b
Data di lancio: 2004
Radeon
X850 XT
GPU: R481,
Process: 130 nm, Vertex Shaders: 6, Pixel Shaders: 16, Texture Units: 16, ROPs:
16, Memory Bus: 256 bit, Memory Type: GDDR3, Core Speed MHz: 520, Memory Speed
MHz: 540 (1080 effettivi), VRam:
256mb, Bus: PCIe x16, AGP 8x
DirectX
& Shader Model: DX 9.0b / SM 2.0b
Data di lancio: 2004
Radeon
X800 XT
GPU: R423,
Process: 130 nm, Vertex Shaders: 6, Pixel Shaders: 16, Texture Units: 16, ROPs:
16, Memory Bus: 256 bit, Memory Type: GDDR3, Core Speed MHz: 500, Memory Speed
MHz: 500 (1000 effettivi), VRam:
256mb, Bus: PCIe x16, AGP 8x
DirectX
& Shader Model: DX 9.0b / SM 2.0b
Data di lancio: 2004
Radeon
X850 PRO
GPU: R480,
Process: 130 nm, Vertex Shaders: 6, Pixel Shaders: 12, Texture Units: 12, ROPs:
12, Memory Bus: 256 bit, Memory Type: GDDR3, Core Speed MHz: 520, Memory Speed
MHz: 540 (1080effettivi), VRam:
256mb, Bus: PCIe x16, AGP 8x
DirectX
& Shader Model: DX 9.0b / SM 2.0b
Data di lancio: 2004
Radeon
X800 XL
GPU: R430,
Process: 130 nm, Vertex Shaders: 6, Pixel Shaders: 16, Texture Units: 16, ROPs:
16, Memory Bus: 256 bit, Memory Type: GDDR3, Core Speed MHz: 400, Memory Speed
MHz: 500 (1000 effettivi), VRam:
256/512mb, Bus: PCIe x16, AGP 8x
DirectX
& Shader Model: DX 9.0b / SM 2.0b
Data di lancio: 2004
Radeon
X800 PRO
GPU: R423,
Process: 130 nm, Vertex Shaders: 6, Pixel Shaders: 12, Texture Units: 12, ROPs:
12, Memory Bus: 256 bit, Memory Type: GDDR3, Core Speed MHz: 475, Memory Speed
MHz: 450 (900 effettivi), VRam:
256mb, Bus: PCIe x16, AGP 8x
DirectX
& Shader Model: DX 9.0b / SM 2.0b
Data di lancio: 2004
Radeon
X800 GTO2
GPU: R430
/ R480, Process: 110/130 nm, Vertex Shaders: 6, Pixel Shaders: 16, Texture
Units: 16, ROPs: 16, Memory Bus: 256 bit, Memory Type: GDDR3, Core Speed MHz:
400, Memory Speed MHz: 490 (1080effettivi),
VRam: 256mb, Bus: PCIe x16
DirectX
& Shader Model: DX 9.0b / SM 2.0b
Data di lancio: 2005
Radeon
X800 GTO
GPU: R423/
R480, Process: 130 nm, Vertex Shaders: 6, Pixel Shaders: 12, Texture Units: 12,
ROPs: 12, Memory Bus: 256 bit, Memory Type: DDR, GDDR2, GDDR3 , Core Speed MHz:
400, Memory Speed MHz: 490 (1080 effettivi),
VRam: 256mb, Bus: PCIe x16
DirectX
& Shader Model: DX 9.0b / SM 2.0b
Data di lancio: 2005
Radeon
X800 GT
GPU: R423/
R480, Process: 130 nm, Vertex Shaders: 6, Pixel Shaders: 8, Texture Units: 8,
ROPs: 8, Memory Bus: 256 bit, Memory Type: DDR, GDDR2, GDDR3 , Core Speed MHz:
475, Memory Speed MHz: 350 (700 effettivi),
Vram: 128/256mb, Bus: PCIe x16, AGP 8X
DirectX
& Shader Model: DX 9.0b / SM 2.0b
Data di lancio: 2005
Radeon
X1600 XT
GPU: R530,
Process: 90 nm, Vertex Shaders: 5, Pixel Shaders: 12, Texture Units: 4, ROPs: 4,
Memory Bus: 128 bit, Memory Type: GDDR3, Core Speed MHz: 590, Memory Speed MHz:
690 (1380 effettivi), Vram: 256mb, Bus: PCIe x16, AGP 8X
DirectX
& Shader Model: DX 9.0c / SM 3.0
Data di lancio: 2005
Radeon
HD 2600 PRO
GPU:
RV630, Process: 65nm, Universal Shaders: 128, Texture Units: 8 ,ROPs: 4, Memory
Bus: 128-bit, Memory Type: GDDR3, Core Speed MHz: 600, Memory Speed MHz: 700
(1400 effettivi), VRam: 256/512mb, Bus: PCIe x16, AGP 8x
DirectX
& Shader Model: DX 10 / SM 4.0
Data di lancio: 2007
Radeon
X800
GPU: R430,
Process: 130 nm, Vertex Shaders: 6, Pixel Shaders: 12, Texture Units: 12, ROPs:
12, Memory Bus: 256 bit, Memory Type: DDR, GDDR2, GDDR3 , Core Speed MHz: 392,
Memory Speed MHz: 350 (700 effettivi),
VRam: 128/256mb, Bus: PCIe x16, AGP 8x
DirectX
& Shader Model: DX 9.0b / SM 2.0b
Data di lancio: 2004
Radeon
X1300 XT
GPU:
R530/R535, Process: 90 nm, Vertex Shaders: 5, Pixel Shaders: 12, Texture Units:
4, ROPs: 4, Memory Bus: 128 bit, Memory Type: GDDR3, Core Speed MHz: 500, Memory
Speed MHz: 400 (700 effettivi), Vram: 128, 256, 512mb, Bus: PCIe x16
DirectX
& Shader Model: DX 9.0c / SM 3.0
Data di lancio: 2006
Radeon
X1600 PRO
GPU:
RV530, Process: 90 nm, Vertex Shaders: 5, Pixel Shaders: 12, Texture Units: 4,
ROPs: 4, Memory Bus: 128 bit, Memory Type: GDDR2, Core Speed MHz: 500, Memory
Speed MHz: 405 (810 effettivi), Vram: 128, 256, 512mb, Bus: PCIe x16, AGP 8X
DirectX
& Shader Model: DX 9.0c / SM 3.0
Data di lancio: 2005
Radeon
HD 2400 XT
GPU:
RV610, Process: 65nm, Universal Shaders: 40, Texture Units: 4 ,ROPs: 4, Memory
Bus: 64-bit, Memory Type: GDDR3, Core Speed MHz: 700, Memory Speed MHz: 800
(1600 effettivi), VRam: 256mb, Bus: PCIe x16
DirectX
& Shader Model: DX 10 / SM 4.0
Data di lancio: 2007
Radeon
X1300 PRO
GPU:
RV515, Process: 90 nm, Vertex Shaders: 2, Pixel Shaders: 4, Texture Units: 4,
ROPs: 4, Memory Bus: 128 bit, Memory Type: GDDR2, Core Speed MHz: 600, Memory
Speed MHz: 400 (800 effettivi), Vram: 256mb, Bus: PCIe x16, AGP 8X
DirectX
& Shader Model: DX 9.0c / SM 3.0
Data di lancio: 2005
Radeon
HD 2400 PRO
GPU:
RV610, Process: 65nm, Universal Shaders: 40, Texture Units: 4 ,ROPs: 4, Memory
Bus: 64-bit, Memory Type: DDR2, Core Speed MHz: 525, Memory Speed MHz: 400 (800
effettivi), VRam: 256/512mb, Bus: PCIe x16, AGP 8X
DirectX
& Shader Model: DX 10 / SM 4.0
Data di lancio: 2007
Radeon
X700 XT
GPU:
RV410, Process: 110 nm, Vertex Shaders: 6, Pixel Shaders: 8, Texture Units: 8,
ROPs: 8, Memory Bus: 128 bit, Memory Type: GDDR3 , Core Speed MHz: 475, Memory
Speed MHz: 525(1050 effettivi), VRam:
128mb, Bus: PCIe x16
DirectX
& Shader Model: DX 9.0b / SM 2.0b
Data di lancio: 2004
Radeon
X800 SE
GPU: R420,
Process: 130 nm, Vertex Shaders: 6, Pixel Shaders: 8, Texture Units: 8, ROPs: 8,
Memory Bus: 256 bit, Memory Type: DDR, GDDR2, GDDR3 , Core Speed MHz: 425,
Memory Speed MHz: 400 (800 effettivi),
VRam: 256mb, Bus: AGP 8x
DirectX
& Shader Model: DX 9.0b / SM 2.0b
Data di lancio: 2005
Radeon
X700 PRO
GPU:
RV410, Process: 110 nm, Vertex Shaders: 6, Pixel Shaders: 8, Texture Units: 8,
ROPs: 8, Memory Bus: 128 bit, Memory Type: GDDR3 , Core Speed MHz: 425, Memory
Speed MHz: 430 (860 effettivi), VRam:
128/256mb, Bus: PCIe x16
DirectX
& Shader Model: DX 9.0b / SM 2.0b
Data di lancio: 2004
Radeon
X700
GPU:
RV410, Process: 110 nm, Vertex Shaders: 6, Pixel Shaders: 8, Texture Units: 8,
ROPs: 8, Memory Bus: 128 bit, Memory Type: DDR, GDDR2, GDDR3, Core Speed MHz:
400, Memory Speed MHz: 350 (700 effettivi),
VRam: 128/256mb, Bus: PCIe x16
DirectX
& Shader Model: DX 9.0b / SM 2.0b
Data di lancio: 2004