Optimizations for The Elder Scrolls V: Skyrim
- Increases performance by up to 25% in The Elder Scrolls V: Skyrim vs. 290.36 drivers (measured with GeForce GTX 560 at 19x10 Ultra Indoor Scene). Results will vary depending on your GPU, system configuration, and in-game location.
- Updates the NVIDIA Control Panel ambient occlusion support for The Elder Scrolls V: Skyrim to a higher performance profile.
- Added new 3D Vision laser sight /crosshair options to better match Skyrim crosshairs.
- For a full Skyrim tweak guide, visit GeForce.com.
NVIDIA SLI
- Adds SLI profiles for Trine 2, WRC 2: FIA World Rally Championship 2011, and Afterfall: InSanity.
3D Vision
- Fixes issues with Call of Duty Modern Warfare 3 not launching into 3D Vision mode
- Added new 3D Vision laser sight /crosshair options to better match The Elder Scrolls Skyrim crosshairs
- Added or updated the following 3D Vision game profiles:
- AaaaaAAaaaAAAaaAAAAaAAAAA!!! for the Awesome rated Good
- The Adventures of Tintin: The Game rated Excellent
- Assassin's Creed: Revelations rating changed to Fair
- Driver San Francisco updated settings to work better in 3D Vision
- Elder Scrolls V: Skyrim updated in-game compatibility message
- Hard Reset updated in-game compatibility message. FXAA x2 and x4 are now supported by the game
- Ignite rated Good
- Jane's Advanced Strike Fighters rated Fair
- Jurassic Park: The Game rated Good
- Orcs Must Die! rated Good
- PAYDAY The Heist rated Poor
- PT Boats - Knights of the Sea rated Good
- PT Boats - South Gambit rated Good
- Race 07 updated in-game compatibility message
- Race Room rated Good
- Serious Sam 3: BFE rated Poor
- SkyDrift rated Good
- Star Wars: The Old Republic rated Good
- Stronghold 3 rated Good
- Take on Helicopters rated Fair
- Trine 2 rated 3D Vision Ready
- Waves rated Excellent
Key Bug Fixes
- Fixes some random instances of triangular artifacts when playing Battlefield 3 (fix is now enabled for GeForce 400 and 500 series GPUs).
- Fixes a default panel resolution/ timing bug in 290.36.
Other Details
- Supports multiple languages and APIs for GPU computing: CUDA C, CUDA C++, CUDA Fortran, OpenCL, DirectCompute, and Microsoft C++ AMP.
- Supports single GPU and NVIDIA SLI technology on DirectX 9, DirectX 10, DirectX 11, and OpenGL, including 3-way SLI, Quad SLI, and SLI support on SLI-certified Intel and AMD motherboards.
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