Released on Jan 26th 2022, Blender 3.0.1 features many bug fixes:
- Selection in the 3d view is broken in build from Xcode 13. [T91680]
- Fix Cycles AVX test failure with x86_64 build running on Arm. [d02eeccd02]
- Fix/workaround macOS Rosetta crash running Cycles AVX tests. [e78a21ae78]
- Fix Asset Browser properties region toggle not showing open/closed state. [2af6cb9dce]
- Asset Browser: Fix incorrect user message. [24a79289b0]
- Fix some shortcut keys not working on macOS with Japanese input. [8b44b756d8]
- Mesh Sequence Cache (ABC) an hair interpolated children distribution issue (triangulate modifier seem to fix it). [T92561]
- Shift+F1 to switch to asset browser randomly crashes. [T93508]
- Subdividing with overlapping tri and quad crashes Blender. [T93563]
- Blender 3.0 cannot import FBX (containing more than 8 UV layers). [T93541]
- Triangulating a mesh with overlapping tri and quad faces can cause an assertion failure. [T93574]
- Asset browser: dropping object on grid in orthogonal view misses the floor plane. [T93388]
- Snap Cursor not working after changing Add Object tool settings. [T93732]
- Crash on edit mesh with a curve modifier with both a vertex group assigned and the edit mode display option enabled. [T93611]
- Dragging the NLA strip cause a crash, if the related action is in tweakmode. [T93707]
- VSE: Fix strip with mask modifier not blending. [1fd824345d]
- Video editor thumbnails don't show at the default zoom level. [T93314]
- Single point NURBS crash in resample node. [T93521]
- 3.0 Documentation broken link [T93773]
- Use World background color when rendering pose library previews. [T93467]
- When separating a grease pencil stroke to its own object it will lose all vertex groups. [T93728]
- Measure active tool fails in front view with snap incremental enable. [T93869]
- Zstd-compressed .blend files from external tools aren't recognized. [T93858]
- Change bone name cause vertex group not working until select another vertex group. [T93892]
- Crash when trying to load custom preview in asset browser with user library selected. [T93691]
- Instances of only vertices/edges not properly shown in viewport. [T84710]
- img.has_data Always returns True since version 3.0. [T93871]
- Fast GI Approximation Render Crash. [T93874]
- Shadow Catcher - Cuda Error in Viewport Rendering with Optix Denoiser. [T93890]
- When render with Cycles' Fast GI Approximation, Method "Add" is affected by bounces in Method "Replace". [T93498]
- Geometry Nodes: Random Integer min and max values half as frequent. [T93591]
- Custom node sockets don't get relinked when dropping a node on an existing link. [T93430]
- redundant 'falloff' dropdown in weight paint header. [T93169]
- Spare falloff panel. [T94243]
- gltf2 not exporting animations in 3.0. [T93704]
- Blender freezes when saving with active VR session. [T93649]
- Fix meta-ball bound-box calculation reading past buffer bounds. [62ce0c60cd]
- 3D Cursor is not in the right place after Shift + C (Center Cursor and Frame All). [T93971]
- Crash on changing curve type from Bezier to NURBS in Geometry Nodes. [T94082]
- Crash when exceeding memory_cache_limit in the viewport. [T92838]
- Cleanup: Correct order of guard and lock in moviecache_valfree. [0564b19ff4]
- Selecting current action in Undo History Undoes all the History. [T94115]
- 3d cursor crash when using shortcut. [T94109]
- Outliner: Collection dragging tooltip is not updating. [T94184]
- Crash when the Home button is pressed in the VSE. [T94254]
- Crash when cutting meta-meta. [T94280]
- DeltaX does not show how many frames you are moving your keyframes. [T94191]
- Fix: Build issue on 32 bit archs. [6514e4c418]
- Snap performance regression at high poll rate. [T93408]
- Close Area crashes Blender (3.0.0 and 3.0.1). [T94334]
- Python error when trying to add Grease Pencil brush preset. [T94375]
- Cycles X broke OptiX memory pooling via NVLink. [T93620]
- Extruding first vertex of a spline with GN modifier enabled causes a crash. [T94442]
- Crash in nvoglv64.dll entering edit mode on curve. [T94454]
- Scaling Grease Pencil Strokes in Edit Mode Scales Thickness. [T93163]
- Set Origin causes unexpected offset on Grease Pencil strokes when Curve Editing is enabled. [T93134]
- Grease pencil hue and tint modifiers don't work with selected material. [T93868]
- LineArt: Correct collection intersection mask logic. [7339663bbc]
- LineArt: Correct clamping of out of bound isect index. [69c56d2819]
- 3D Cursor surface projection onto hidden faces. [T94392]
- Grease Pencil AutoMerge does not work when Draw Strokes On Back is enabled. [T94620]
- Regression: Grease Pencil does not show up in render past 2049x2049 render resolution. [T94169]
- Fix T94563: Cycles standalone build error on with strict float/double casting. [7d26cf01f7]
- Crash in Compositing. [T94506]
- Discontinuous cutting with the knife tool. [T93695]
- Knife project fails in orthographic mode. [T94145]
- Shadow Terminator Geometry Offset causes artifacts for translucent shader (Cycles). [T93418]
- New-file causes Python assert with negative reference count. [T94708]
- save_as_mainfile will crash if context has no screen. [T93949]
- Constraint Shrinkwrap does not applies, it reset all changes. [T94600]
- VR Add-on: Unintended navigation when using Valve Index. [T93509]
- Blender Crashing While Appending Animation Action. [T94264]
- Export to X3D Fails. [T94122]
- Viewport X-Ray is influencing snapping even in material mode. [T93477]
- Auto Depth problem with Cliping Region. [T94728]
- Grease Pencil Strokes drawn at 0.0 Strength still visible. [T94799]
- Tool Settings: Drag on Tweak not working. [T92953]
- Object As Font not working. [T94624]
- Fix crash caused by exception in Python gizmo target get handler. [40c5786df3]
- GPencil: Copying keys doesn't preserve Keyframe Type. [T94903]
- Grease Pencil Drawing don't Update after paste. [T94089]
- Line Art: Per object Override Crease setting does not work. [T94878]
- Regression: Group Input/Output cannot connect to some custom sockets. [T94827]
- Video Sequencer Preview with Prefetch Frames crashes inside Meta Strip. [T94768]
- Multiple volumes using same data can cause crash/freeze. [T94715]
- Boolean Apply Clearing custom data layers (bevel weight Weight / Vgroup Data). [T94197]
- Cleanup: Avoid possible NULL pointer error. [822501d86d]
- crash or error when using GPUFrameBuffer.read_color(... data=data). [T94202]
- Mesh: Add versioning in 3.0 for vertex normal refactor. [add07576a0]
- Unity x Blender 3.0 Integration. [T95099]
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