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Release Notes - D3DGear 1.68

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D3DGear 1.68
  • Added new feature to support record movie to Microsoft WMV format. WMV file does not have 2 GB limitation as AVI file has. This makes recorded movie to be any length you like.
  • Improved the performance of movie record, reduces the size of output movie.
  • Fixed the problem where movie recording feature does not work in game Oblivion.
  • Fixed the problem where movie record would crash in Full size recording mode.
  • Added support to OpenGL 1.5 and OpenGL 2.0.
  • The default save folder of Screen shot Capture and Movie Record was changed from D3DGear installation directory to standard user temp directory. This solves issue where, in Windows Vista, applications are no longer able to write to Program File directory.

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